-debug
-target:library
-nowarn:0169
-out:'Temp/Assembly-CSharp.dll'
-r:'/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'
-r:'/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll'
-r:'/Applications/Unity/Unity.app/Contents/PlaybackEngines/iossupport/UnityEditor.iOS.Extensions.Xcode.dll'
-define:UNITY_5_0_1
-define:UNITY_5_0
-define:UNITY_5
-define:ENABLE_LICENSE_RENAME
-define:ENABLE_NEW_BUGREPORTER
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_DUCK_TYPING
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_NEW_HIERARCHY
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:ENABLE_AUDIOMIXER_SUSPEND
-define:ENABLE_NONPRO
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:UNITY_STANDALONE_OSX
-define:UNITY_STANDALONE
-define:ENABLE_SUBSTANCE
-define:ENABLE_GAMECENTER
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_RUNTIME_GI
-define:ENABLE_MOVIES
-define:ENABLE_NETWORK
-define:ENABLE_MONO
-define:ENABLE_PROFILER
-define:UNITY_EDITOR
-define:UNITY_EDITOR_64
-define:UNITY_EDITOR_OSX
-define:CROSS_PLATFORM_INPUT
'Assets/Scripts/Building.cs'
'Assets/Scripts/BuildingData.cs'
'Assets/Scripts/Constants.cs'
'Assets/Scripts/GameController.cs'
'Assets/Scripts/Hero.cs'
'Assets/Scripts/HeroData.cs'
'Assets/Scripts/Panel.cs'
'Assets/Scripts/PreviewController.cs'
'Assets/Scripts/RotatingCamera.cs'
'Assets/Scripts/managers/BuildingManager.cs'
'Assets/Scripts/managers/HeroManager.cs'
'Assets/Scripts/panels/Panel_Batman.cs'
'Assets/Scripts/panels/Panel_BuildingIntro.cs'
'Assets/Scripts/panels/Panel_DanceParty.cs'
'Assets/Scripts/panels/Panel_Fight.cs'
'Assets/Scripts/panels/Panel_FlyForward.cs'
'Assets/Scripts/panels/Panel_FlyOver.cs'
'Assets/Scripts/panels/Panel_HeroIntro.cs'
'Assets/Scripts/panels/Panel_HeroRun.cs'
'Assets/Scripts/panels/Panel_LBPanUp.cs'
'Assets/Scripts/panels/Panel_LBRotate.cs'
'Assets/Scripts/panels/Panel_SlowWalk.cs'
'Assets/Scripts/panels/Panel_WorldRotate.cs'
'Assets/Third Party Stuff/Standard Assets/Characters/FirstPersonCharacter/Scripts/FirstPersonController.cs'
'Assets/Third Party Stuff/Standard Assets/Characters/FirstPersonCharacter/Scripts/HeadBob.cs'
'Assets/Third Party Stuff/Standard Assets/Characters/FirstPersonCharacter/Scripts/MouseLook.cs'
'Assets/Third Party Stuff/Standard Assets/Characters/FirstPersonCharacter/Scripts/RigidbodyFirstPersonController.cs'
'Assets/Third Party Stuff/Standard Assets/Characters/RollerBall/Scripts/Ball.cs'
'Assets/Third Party Stuff/Standard Assets/Characters/RollerBall/Scripts/BallUserControl.cs'
'Assets/Third Party Stuff/Standard Assets/Characters/ThirdPersonCharacter/Scripts/AICharacterControl.cs'
'Assets/Third Party Stuff/Standard Assets/Characters/ThirdPersonCharacter/Scripts/ThirdPersonCharacter.cs'
'Assets/Third Party Stuff/Standard Assets/Characters/ThirdPersonCharacter/Scripts/ThirdPersonUserControl.cs'
'Assets/Third Party Stuff/Standard Assets/CrossPlatformInput/Scripts/AxisTouchButton.cs'
'Assets/Third Party Stuff/Standard Assets/CrossPlatformInput/Scripts/ButtonHandler.cs'
'Assets/Third Party Stuff/Standard Assets/CrossPlatformInput/Scripts/CrossPlatformInputManager.cs'
'Assets/Third Party Stuff/Standard Assets/CrossPlatformInput/Scripts/InputAxisScrollbar.cs'
'Assets/Third Party Stuff/Standard Assets/CrossPlatformInput/Scripts/Joystick.cs'
'Assets/Third Party Stuff/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs'
'Assets/Third Party Stuff/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/MobileInput.cs'
'Assets/Third Party Stuff/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/StandaloneInput.cs'
'Assets/Third Party Stuff/Standard Assets/CrossPlatformInput/Scripts/TiltInput.cs'
'Assets/Third Party Stuff/Standard Assets/CrossPlatformInput/Scripts/TouchPad.cs'
'Assets/Third Party Stuff/Standard Assets/CrossPlatformInput/Scripts/VirtualInput.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/ActivateTrigger.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/AutoMobileShaderSwitch.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/AutoMoveAndRotate.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/CameraRefocus.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/CurveControlledBob.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/DragRigidbody.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/DynamicShadowSettings.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/FOVKick.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/FPSCounter.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/FollowTarget.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/ForcedReset.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/LerpControlledBob.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/ObjectResetter.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/ParticleSystemDestroyer.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/PlatformSpecificContent.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/SimpleActivatorMenu.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/SimpleMouseRotator.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/SmoothFollow.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/TimedObjectActivator.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/TimedObjectDestructor.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/WaypointCircuit.cs'
'Assets/Third Party Stuff/Standard Assets/Utility/WaypointProgressTracker.cs'
-r:'/Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/unity/System.Runtime.Serialization.dll'
-r:'/Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/unity/System.Xml.Linq.dll'
